Jul. 10th, 2020

forwearemany: (Default)
Appearance:
Back and front flatcolor images of Legion from Mass Effect, with alterations resulting from their time spent in different games.
Drawing by Maxwell Website Tumblr
Character Name: Legion
Canon: Mass Effect
Canon Point: Post Geth destroyed Rannoch ending. CRAU Lifeaftr endgame.

Character Background: Wiki

Tabula Rasa Inventory:
Backpack with their name on it
A soldering iron/plastic welder, altered to be powered via mana/magic
Three knives, two of which have magical properties. One is forever sharp, ignites at will to act as a light in the darkness, and makes spectral wings appear on Legion’s back when they use it and can only be used by them. The other transforms any non living thing it cuts into cake.
One handheld gaming console with cartridges for Fleet and Flotilla: Interactive Cross-Species Relationship Simulator, Chess, Grim Terminus Alliance, Pac-Man, Kepesh-Yakshi, Quasar, Tetris, and E.T. the Extra-Terrestrial
The Widow

Lifeaftr Inventory:

Some nails
1 cleaning rag
1 gallon of Geth blood in an earthenware jar
1 soldering iron/plastic welder
1 bar of soap
1 wood drill
3 blankets (taken from Jormun party)
2 pillows (taken from Jormun party)
Tali's knife M-98 Widow
16 heatsinks for Widow
Hero's Blade
A cloak + some stupid robot shirts (they don't wear any of these things, and yet still have them)
1 Handheld gaming console
Games:
-Fleet and Flotilla: Interactive Cross-Species Relationship Simulator
-Chess
-Grim Terminus Alliance
-Pac-Man
-Kepesh-Yakshi
-Quasar
-Tetris
-E.T. the Extra-Terrestrial

Lifeaftr history:


Legion arrived in Lifeaftr a scared, broken mess, but the immediate acceptance of the community did a lot to help them. They made a number of good friends, including the Drifter (HLD), the Knight (Hollow Knight), Agent Washington (RvB), Ren (Fragile Dreams), Keith (Voltron), Kaworu (Evangelion), Gladiolus (Final Fantasy XV), Aziraphale (Good Omens), Horatio (Primordia), Kravitz (TAZ), Zidane (Final Fantasy IX), and Doctor Faust (Guilty Gear).

After being killed, Legion appeared in Lifeaftr on a crumbling island known as Ziziphus. Immediately, they encountered a Commander Shepard who was somehow also not Commander Shepard, a different woman from a different timeline who claimed to have not betrayed them. Though not yet ready to “make amends” it was immediately clear to them that she was not the same Shepard they knew, the first of what would be many encounters with people of different worlds and timelines.

Upon reaching the safety of Enso they avoided others but were found anyway: Keith, Ren, the Knight, Agent Washington, and various others found them. Everyone immediately accepted them as a person, but it was these four in particular-Ren and her insistence that they had a heart, Keith’s willingness to help them despite their clear dislike of organics, the Knight’s own synthetic nature and offer of companionship, and Agent Washington’s understanding of and willingness to work with their paranoia-that helped them to feel like they might be safe.

Later, they met the Drifter. The Drifter accepted their presence and seemed like a potential powerful ally, so Legion made an effort to befriend them. This resulted in them discovering that the Drifter was interested in history, and interested in their history-the first time anyone other than Shepard had expressed such an interest.

It was around this time that they finally became sufficiently at ease to seek out a house, admittedly, they chose a house on the (at the time) most unpopulated island. Seeking to learn more about how to repair and furnish the damaged building, they sought out Gladio when he offered construction lessons, and though he was initially suspicious of them, the two became friends.

Not long after this Legion got their first taste of how things usually went in Lifeaftr: it was time to vote for a new island. Knowing that they would need materials if they were to survive longterm in this place, they (along with many others) voted for the island with ore. This was a mistake: the island with ore was known as Umui, and it brought with it a disease known as Overgrowth, potentially fatal and capable of infecting organic and machine alike.

One such machine was Arum-25. As one of the few people knowledgeable about robots, Legion was called to assist them. Sick with overgrowth, which can only be cured by expressing emotions, Arum’s programming made them unable to do so, and in order to save them Legion was forced to shut them down.

Their own struggles with the disease resulted in displays of physical affection toward the Knight, a conversation with Kaworu about his true nature, and telling the Drifter the truth about the agricultural unit. They were particularly shocked by the latter’s response; instead of condemning them, the Drifter acted to save them.

The next island to be voted in was Nuidan, a much less hazardous place dedicated to farming. The God there was willing to contribute to resources in exchange for work, and the residents of Enso helped out with numerous projects, resulting in the addition of numerous useful areas and buildings. This included a farming islet, which Legion, Gladio, and occasionally others would care for.

Over time, others began to move into the houses near Legion. By this point, they had grown comfortable enough with the community and their place in it that they did not mind.

After Nuidan came Maati, island of the avatar of justice. There they were made to undergo a trial in which they were forced to fight their own people, a task which they initially refused to do. It was only when they ran into Ren, and realized that the heretic Geth would harm her if they did not prevent it, that they finally began to fight.

After Maati came Monsun, and Agent Washington helped Legion tame two of the animal inhabitants known as Tigerlilies to keep as pets. They named one Rannoch, after their homeworld, and the other Tali, because she was mean.

Later, in an event during which character “shadows” appeared that reflected the worst aspects of themselves, Legion was murdered by the shadow of the Drifter. They saved the body from this as a source of spare parts, something which was greatly helpful in the future. This was the only time they died throughout their stay on Enso.

Things were calmer for a while after that. Ren painted over the N7 symbol on their shoulder, erasing what was once a very distinctive and important symbol of their love for Shepard. They treasure her simple child drawings.

Over time they grew increasingly attached to the community they were a part of, coming to see it as a new collective. One particularly important individual was Doctor Faust. A relatively recent arrival, he barely even knew them when he risked himself to save them. They would later return the favor.

Experiences meeting with and talking to other synthetics who arrived on Enso made them increasingly aware that synthetics in other universes were mistrusted and mistreated, similar to the Geth. Eventually, they began to ask about this, and confirmed their fears; in nearly every universe, synthetics were treated as lesser than organics. And yet, on Enso, they were treated as an equal without hesitation. It was both an upsetting revelation and something that made them immensely grateful for the friends they’d made.
Later, the Drifter would assist them in recording Geth history in the library, writing it in books so that it would be available to all.

When Gladio left, Legion took over much of his farming duties.

Later, a series of events would result in many of the residents of Lifeaftr becoming younger versions of themselves. This is kind of hard with Legion: many of their programs are of different ages. The largest collection of programs from a singular source were those of the old agricultural unit, and so that became the dominant personality, but they were also filled with knowledge and thoughts of the future, though not quite far enough into the future to know about their existence as Leigon. It was a confusing time. Shepard found them while in this state, and though they were unable to know that they did not wish her (or anyone else really), she never brought it up to them or judged them for it, and neither did anyone else. Another reason to really love this community they’d become a part of.

The island Io came next. Though they had a bit of a falling out with the Drifter, and also spent some time in an organic body, it was, in comparison to many of the other islands, it was not particularly eventful. The experience of pain was novel and unwelcome, and the conflict caused them great distress, but things were, eventually, resolved.

It is around this time that Horatio, a synthetic from a world without any organic life, arrived on the island. Seeing that Horatio is absolutely unfamiliar with organics and how weird and dangerous they can be, Legion started to try and teach him.

The appearance of ruins and the subsequent uncovering of a number of strange artifacts inspired them to work on a museum, though they never got around to actually opening it.

After Io came Nastrandir. And with Nastrandir, came war. The inhabitants of Enso were given false memories and split into two teams: the Red team with technology and home advantage, and blue team with teamwork and the assistance of the water. Ally fought ally, and though Legion did not cause sufficient harm to have regrets, the event is still one they distinctly remember. It resulted in them obtaining a pair of single use magical shoes, for walking on water.

...And then, still on Nastrandir, a dragon awoke. The resulting battle affected all of the islands: the dragon attacking those on Nastrandir, its spawn terrorizing Enso. It is likely that everything, possibly everyone, would have been destroyed, if it weren’t for the intervention of the deity known as the Water.
From the treasure left behind after the Dragon’s defeat, Legion obtained multiple magical items, the most important of which would be the blade of plenty, a knife which transforms any nonliving thing it cuts into cake.

It would not be long after that the Water god would compel them and others to be honest and open about their feelings towards each other. Legion, as someone who feels a deep gratitude toward the community as a whole, hands out cake to nearly everyone they meet. They also hug Faust, and tell the Drifter that they are their friend and they love them. It is while passing out cake that they meet Aziraphale. It is during this event that they learn that Zidane, like them, is created life.

It wasn’t long after this that creepers attacked the clinic and Faust was caught in the explosion. Legion fought hard to save their friend, fending them off long enough for Faust to get emergency care and for him and the other doctors to be evacuated. He stayed at their home while recovering, and then after recovering. It is not precisely official, but they have a housemate now.

It was when Umui returned that things reached one of their lowest points for Legion. With the return of the island came the return of the overgrowth sickness, though it was no longer precisely the same. Though no longer guaranteed to be fatal, those who progressed to the end stage would experience something considerably worse: the transformation into a sort of floral zombie. The Drifter was one such individual afflicted, and Legion was forced to kill them. To make things even worse, Doctor Faust disappeared from the island, leaving them alone again. These events devastated Legion, and they became even more desperate to cling to their allies.

Even worse: a new form of flower growing on Umui brought them into the dreams of others, where they were forced to watch the Drifter die yet again.

At least they were able to save Arum, cure them of the illness that afflicted them via entering their dreams and memories.

Eventually, the water’s abilities began to conflict with those of the Storyteller: one could only accept their assistance if they were willing to cut all ties with the Storyteller. Legion became suspicious and worried about what would occur as a result, fearing that they intended to drag their friends into a conflict between the two gods. They were, in essence, right, though it was not the water they needed to worry about. Another god appeared known as the Historian appeared. The world, as it turned out, was not meant to be, and its existence was only sustained via a time loop, in which things would be reset back to the beginning and a new variation of events would repeat. The Historian saw this as abomination, and sought to destroy the world, its native life, the other gods, and send everyone home regardless of whether they wished to be or not. Legion had never been one to let a so called ‘god’ to walk all over them and dictate their future, and choosing to fight was the only choice they were willing to make. They spoke to the Storyteller, and the natives, and joined the effort to work towards creating a new world, one that could sustain itself. Returned to the full extent of their capabilities and given the ability to network with the islands communication devices, they acted as a combination of sniper and mission control in the fight against the Historian, coordinating efforts to deliver aid to wounded combatants and directing people toward larger, more destructive enemies. After the battle, they joined in the effort to assist native sophonts and wildlife in evacuating. But then, when they were supposed to be taken to the new world … they ended up here instead.

Character Personality: Legion is a swarm intelligence. Though not precisely a hivemind, their programs are only able to achieve sapience when pooling their processing power together. This is a voluntary act; programs could just as easily choose to function on their own, though they would cease to be anything but ordinary VI. This is obviously undesirable for myriad reasons, and a willingness to cooperate is favored. As a result, though Legion does possess a degree of individuality, their thoughts, motives, and personality are heavily influenced by their collective origins. They place a high value on cooperation and “unit cohesion”, and are willing to work with people they don’t get along with (Tali’Zorah, for instance, as well as the Quarian admirals) in order to further mutual goals. They are extremely rational and willing to consider other perspectives; this is made obvious when, in their fight with Tali’Zorah, they calmly point out while being held at gunpoint that they are both only doing what they feel is necessary to protect their people. In a conversation with Shepard, they state that all perspectives, even incorrect ones, are valuable, provided it can be determined where they went wrong. They are unquestionably devoted to the wellbeing of their people as a whole and to those they care about, to the point of risking danger and death. It would be incorrect to call them selfless-when your wellbeing depends on the wellbeing of everyone else around you the distinction between altruism and selfishness is blurred-but their actions definitely trend toward what would be considered so by Humans. To go even further, their understanding of concepts of deception, suspicion, and even the simple need for privacy seems to be incomplete: though they occasionally omit information while interacting with organics, they never tell a direct lie, and are both confused and distressed when they discover that the Heretic Geth have been spying on the collective, stating that they understood their reasoning and “there was peace between us”. It is possible that this has more to do with the Heretics being fellow Geth than it does with the act itself: such things are suitable for individual organics, but beings who share such a level of understanding as the Geth do should have no need for them, even when they’re …you know, on opposite sides of an intragalactic war.

...Legion doesn’t really seem to get a lot of things, come to think of it.

For instance, emotions. Their ability to express them is limited. They’re unable to laugh, incapable of shedding tears, and do not experience physical pain or pleasure. Their sense of humor is abyssmal: even jokes made by other A.I. fly right over their head. They also express a complete lack of comprehension as to why organics do things such as drugs or alcohol, multiple times, seeming to only understand them from a utility point of view, such as when they compare the effects of drugs to overclocking. According to them, they cannot understand why organics would chose to use such substances as though they can provide temporary enhancements they cause damage which organics cannot repair. Their understanding of organic sexuality is equally poor, likely limited to the reproductive aspects. They claim multiple times to be unable to feel emotion, and it isn’t hard to believe them.

And yet, even something as simple as their gamer profile makes it clear that the opposite is true. Not only have they clocked hundreds of hours in multiple games, they purchased a game they never intend to play (it revolves around killing Geth) as part of a massive donation to victims of the Eden Prime Geth attack. Videogames are not the only form of play they engage in: one of their idling animations in game has them dancing the robot. They even make (simple) jokes, such as when they comment that metal detectors are inconvenient despite being made of mostly polymer. More seriously, and perhaps more importantly, they love. It’s apparent in their interactions with Shepard, the way they leap at the opportunity to join her team, their willingness to bring her into the Geth server and show her their most deeply personal memories. They wear the armor she died in. Even their creators, after all that has happened, are precious to them: despite being repeatedly mistreated, insulted, betrayed, ignored, they still try again and again to achieve peace. They’re the last Geth willing to do so. They join Shepard without hesitation even as their people serve the Reapers, and their friendship with Tali is obvious even as everything falls apart and she fatally stabs them.

And there’s where everything goes wrong. The betrayal of Legion’s friends has shattered them. They fought so hard to save their people, only for those they trusted to turn on them when they most needed their support. Their people have been slaughtered. In canon, they die before they have a chance to process it, but now on the island it will leave them reeling.

Geth aren’t really designed for paranoia, hate, or suspicion. They’re too rational to easily assume that all organics are monsters out to get them. But they’re angry, and confused, and it’s going to be hard for them to trust others the way they did before, even if they’re terribly lonely…

Upon arriving in Lifeaftr, Legion was immediately shown compassion, despite their obviously mechanical nature. The treatment they received from the community was better than anything they’d previously received from non Geth. Over time, their fear went away and they grew to love the community as though it were their collective.

Now that they were actually really interacting with non Geth in a non business circumstance, their inadequacy at social interactions was very clear, and they found themselves having to adapt to their situation. Some people perceived them as rude and intrusive, others found them frightening. Though most were still willing to accept them as a friend, they found themselves struggling to communicate. Their social skills are far from perfect, but they’ve greatly increased: they are now able to express emotions, are less likely to ask inappropriate questions, and have developed a habit of asking whether it is okay to grab or otherwise touch people, even when the intent is to help them.

They also have a much better concept of what real friendship looks like, as opposed to people just tolerating them, or being nice to them out of obligation.  

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Legion

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